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LiveMap API
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Classes | |
| class | BlockData |
Functions | |
| class | BasicRenderer () |
| Basic renderer with optimized shadow calculation using neighbor caching. Note: Parallel processing (Parallel.For) could provide additional speedup on multi-core systems, but would require removing the shadow cache optimization since it depends on sequential row processing. SetBlockColor is thread-safe (writes to different memory locations per coordinate). | |
| class | SepiaRenderer () |
| class livemap.render.BasicRenderer | ( | ) |
Basic renderer with optimized shadow calculation using neighbor caching. Note: Parallel processing (Parallel.For) could provide additional speedup on multi-core systems, but would require removing the shadow cache optimization since it depends on sequential row processing. SetBlockColor is thread-safe (writes to different memory locations per coordinate).
| class livemap.render.SepiaRenderer | ( | ) |