◆ SepiaColors()
| livemap.data.SepiaColors.SepiaColors |
( |
LiveMap | server | ) |
|
|
inline |
◆ Dispose()
| void livemap.data.SepiaColors.Dispose |
( |
| ) |
|
|
inline |
◆ GetDefaultMapColorCode()
| string livemap.data.SepiaColors.GetDefaultMapColorCode |
( |
EnumBlockMaterial | material | ) |
|
|
inlinestatic |
◆ Block2Color
| byte [] livemap.data.SepiaColors.Block2Color |
|
get |
◆ BlockIsWater
| bool [] livemap.data.SepiaColors.BlockIsWater |
|
get |
◆ ColorsByCode
| OrderedDictionary<string, uint> livemap.data.SepiaColors.ColorsByCode = [] |
|
get |
◆ HexColorsByCode
| OrderedDictionary<string, string> livemap.data.SepiaColors.HexColorsByCode |
|
get |
Initial value:= new() {
{ "ink", "#483018" },
{ "settlement", "#856844" },
{ "wateredge", "#483018" },
{ "land", "#AC8858" },
{ "desert", "#C4A468" },
{ "forest", "#98844C" },
{ "road", "#805030" },
{ "plant", "#808650" },
{ "lake", "#CCC890" },
{ "ocean", "#CCC890" },
{ "glacier", "#E0E0C0" }
}
The documentation for this class was generated from the following file: