◆ Add()
| void livemap.data.Colormap.Add |
( |
string | block, |
|
|
uint[] | toAdd ) |
|
inline |
◆ Deserialize()
| bool livemap.data.Colormap.Deserialize |
( |
string? | json | ) |
|
|
inline |
◆ Dispose()
| void livemap.data.Colormap.Dispose |
( |
| ) |
|
|
inline |
◆ LoadFromDisk()
| void livemap.data.Colormap.LoadFromDisk |
( |
IWorldAccessor | world, |
|
|
int | month = -1 ) |
|
inline |
◆ LoadFromPacket()
| void livemap.data.Colormap.LoadFromPacket |
( |
IWorldAccessor | world, |
|
|
ColormapPacket | packet ) |
|
inline |
◆ RefreshIds()
| void livemap.data.Colormap.RefreshIds |
( |
IWorldAccessor | world | ) |
|
|
inline |
◆ SaveToDisk()
| async Task livemap.data.Colormap.SaveToDisk |
( |
int | month = -1 | ) |
|
|
inline |
◆ Serialize()
| string livemap.data.Colormap.Serialize |
( |
| ) |
|
|
inline |
◆ TryGet()
| bool livemap.data.Colormap.TryGet |
( |
int | id, |
|
|
[MaybeNullWhen(false)] out uint[] | colors ) |
|
inline |
◆ Count
| int livemap.data.Colormap.Count |
|
get |
The documentation for this class was generated from the following file: